by admin on Feb.21, 2010, under Artblog
A quicky sculpt of a hellgoblin. And as well a screengrab of how the fella looks in marmoset toolbag with a diffuse, normal and detail map.
by admin on Jan.28, 2010, under Artblog
Allright, I’ve been working on this little guy for the latest sculpting challenge over at gameArtisans.org, Post Apocalyptic Muties.
It’s been a while since I’ve done anything purely asymmetrical, but it’s loads of fun! ![]()
The guy weighs in at about 13 million polygons and is rendered in Zbrush using Ralf Stumpf’s Red Wax material.