by admin on Jun.14, 2010, under Artblog
A little something I’ve been working in my lunch breaks at work.
Her left eye freaks me out tremendiously, that one needs to be redone.
It is however, loads of fun painting this kind of characters. The incredible fidelity in the female face is just amazing! As a sculptor you have this nasty tendency of overdoing it in the detail and forms department (and I plead guilty for doing that on this girl as well), but female faces are so delicate that they hardly need detail to look appealing.
Interesting stuff to study I’d say!
by admin on May.25, 2010, under Artblog
The 2D section over at gameartisans.org is holding a concept art contest in memory of the late -and great- Frank Frazetta. So I figured I’d join in the fun to honor this icon of fantasy art!
So here’s the first pass at my entry, the general surrounding and a quicky character silhouette, which I’m not too happy about, but he’ll be changed anyway. I was thinking of a Barbarian approaching a foul beast while reaching for his massive sword.
Obviously, the foul beast still needs to be added. ![]()

by admin on Feb.21, 2010, under Artblog
A quicky sculpt of a hellgoblin. And as well a screengrab of how the fella looks in marmoset toolbag with a diffuse, normal and detail map.
by admin on Jan.28, 2010, under Artblog
Allright, I’ve been working on this little guy for the latest sculpting challenge over at gameArtisans.org, Post Apocalyptic Muties.
It’s been a while since I’ve done anything purely asymmetrical, but it’s loads of fun! ![]()
The guy weighs in at about 13 million polygons and is rendered in Zbrush using Ralf Stumpf’s Red Wax material.
by admin on Sep.07, 2009, under Artblog
These are my final submissions for the comicon 2009 challenge. I had a great time on this challenge, and I would recommend it to all.